Thursday 20 October 2011

Morphing

Remove turbosmooth from head geometry
Collapse head geometry to editable poly
Drage and copy - select 3


Turn off material for new heads
Name each head as an expression
Turn each head into corresponding impression



Add morpher modifier - to original head
Add turbosmooth after
Right click on slot - select heads from scene


Hide heads in another layer


Test emotions with morpher
Combine if wanted


STUBBLE (hair modified peice) WILL REQUIRE PROCESS TO BE ABLE TO ALIGN WITH FACE MOVEMENTS AS IT IS A SEPERATE PIECE OF GEOMETRY


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