Wednesday 19 October 2011

Additions - hair






Since uvw map was created using face mode (polygons selection mode) when reverting back to editable poly mode the uvw map becomes warped




However if using any other mode the uvw map will remain same

Using edge selection mode select all polygon edges involving hair bitmap



Hold ctrl and convert to polygon mode (uvw map will probably scrabble but already found wanted geometry - uvw map will unscramble once out of this polygon mode) - detach geometry as clone - hide head - slightly scale down Geometry




Symmetry modifier - create hole hair piece - change material if required - adjust geometry if required



Add hair modifier


To help visualize renders added large plane behind head to contrast from black background



Many different things can be done to the hair to reach different desireed effect this is a quick overview of some noted features and settings

Hair count - how much hair your working with
Hair segments - how smooth hair is (if it bends will it bend over 3 segments or 30)
Hair passes - for rendering - how many times scanned over for rendering quality (makes BIG difference)




Material settings - hair colour / texture etc - find very light dependant if specular is not damitically reduced - in experiance always comes up lighter then tone set


Frizz parameters - can alter appearance drastically - simply how frizzy the hair appears (how much hair disperses 


Dynamics - allows you to see live visualisation of hair movement with different settings etc - used for animation




Display - allows change settings for how hair is veiwed in viewport - mainly for building hair



Styling tools - allows you to directly manipulate hair freely using different brush settings - changing legth by scaling length or cutting - brushing in different directions etc etc

manipulate hair with style tools after turning style mode on



Long time later get general shape coorrect


More time later make looking more natural (guide lines highlighted yellow)



REPEAT USING DIFFERNET SETTINGS FOR STUBBLE



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